GBTS, Software Engineer
in
Nidwalden
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Your place of work: Stans
What you do:
- Programming of standalone/web-based flight simulations and Computer Based Training using latest technologies, whilst maintaining legacy solutions such as Flash, and integrating with third-party and COTS products
- Production of software design documentation and test procedures for all implemented software components
- Performing validation & verification activities related to the software produced
- Liaising with project stakeholders on a technical level to ensure requirement traceability and testability
- Participating in the design & development of Pilatus learning products
What you bring:
- Professional experience with technologies such as Javascript Node, SVG, HTML5, WebGL
- Experience with Flash, Jenkins, databases, Java, Haxe, C/C++ is advantageous
- Experience with software version control systems such as SVN, Git
- A self-starter with excellent team player skills and the ability to work to tight deadlines
- Knowledge of aircraft systems such as avionics, navigation, mission is advantageous
- Fluent in spoken and written English to at least level B2, knowledge of German is advantageous
Am 10.02.2019 veröffentlicht.
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