GBTS Software Engineer
in
Nidwalden
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Your place of work: Stans
What you do:
- Design, manage and implement to completion the software components (CSCIs) for pilot training systems (e.g. flight simulators) using C++ and scripting languages for Windows and Linux platforms
- Liaise with project stakeholders on a technical level to ensure correct software requirement creation, traceability and testability
- Production of software tests, test procedures and documentation for the implemented software components
- Integrate hardware in the loop, including analog and digital I/O components using industrial and aviation buses (Ethernet TCP/UDP, CAN bus, MIL1553…)
- Perform validation & verification activities in support to the V&V engineering team
What you bring:
- Experience in C++, Python and JavaScript software languages on Windows or Linux platforms
- Experience with software version control systems such as SVN, Git
- Experience developing in Agile/Scrum teams and solid understanding of software planning and estimation
- Experience with client-server networking on Windows
- Knowledge of Boost libraries, OpenGL and 3D applications development provides an advantage
- Understanding of aircraft avionics, sensors, piloting basics (e.g. VFR/IFR navigation basis) provides an advantage
- Good communication skills (English at least on B2 level) and the ability to work independently and efficiently
Am 30.12.2020 veröffentlicht.
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